Archives for Wrath of the Lich King category

The Leviathan MK II, Mimiron’s personal version of the Flame Leviathan.

Abilities

  • Proximity Mines – Drops 8-10 Proximity Mine around MK II. After a small arming time, the mines will use Explosion, inflicting 9,000 (25 Player: 12,000) Fire damage to anyone who walks over them.
  • Napalm Shell – Inflicts 7,540 to 8,460 (25 Player: 9,425 to 10,575) Fire damage instantly and an additional 4,000 (25 Player: 6,000) every 1 second, for 8 seconds. This spell will always attempt to hit targets farther than 15 yards of MK II.
  • Plasma Blast – After a 3-second cast, MK II will channel a stream of plasma for 6 seconds, inflicting 20,000 (25 Player: 30,000) irresistible Fire damage every 1 second to his target.
  • Shock Blast – After a 4-second cast, MK II will inflict 100,000 Nature damage to all enemies within 15 yards of him. Used soon after a Plasma Blast.

Quick Facts

  • Level: ??
  • Classification: Boss
  • React: A H
  • Health: 2,178,000 – 8,712,000
  • Added in patch 3.1.0

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Mimiron

Mimiron is one of the Titanic Watchers. He once resided at the Temple of Invention, but is absent during the time of Loken’s rebellion. It is said that his mechanical servants appear to have turned against each other and that several attendants have been piled together in an unorganized manner. The remaining mechagnome guardians were corrupted by an unknown source.

Watchers, also known as keepers, are mysterious gigantic humanoids who may be either titans or titan constructs. They appear to have been tasked by the titans long ago with watching the creations of the titans on Azeroth. Most of them can be found in Northrend guarding titan artifacts.

Stone keepers and Stone watchers may be lesser versions of the group of watchers around Ulduar.

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The Prophet Tharon’ja is the last boss of Drak’Tharon Keep. He is a large skeletal wind serpent much like the Avatar of Hakkar. The Prophet Tharon’ja is known for ripping the flesh from the bones of some of the most formidable ice troll warriors. From the upper tiers of the fortress, Tharon’ja watches as waves of undead trolls pour from the keep’s corridors to bolster the Scourge ranks in their assault on Zul’Drak.

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King Dred

King Dred is an optional boss of Drak’Tharon Keep, found in the Raptor Pens. Dred appears to be patriach of the raptors in Zul’Drak because of his title.

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Novos the Summoner is the second boss of Drak’Tharon Keep. He is a lich in charge of the Scourge forces in Drak’tharon.

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Trollgore

Trollgore is the first boss of Drak’Tharon Keep. He is attacked by a constant flow of non-elite Drakkari trolls.

Overview

  • The fight is a DPS race. The longer Trollgore is alive, the more damage he deals.
  • Players should stay away from dead Drakkari Invaders as Trollgore will try have their corpses explode.
  • When casting Consume, ranged DPS should briefly move behind an obstacle to prevent extra Consume stacks from applying.

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Drak’Tharon Keep is located in the icy northlands of Northrend, in the northwestern part of the Grizzly Hills, and is an ancient ice troll stronghold. The Scourge drove the trolls out and took possession, and now the Scourge has a solid garrison there holding the mountain passes. The strange dungeon is filled with dinosaurs and lizards, while teeming with undead. You are sent in to discover the reasoning behind why the trolls are leaving their home of Zul’Drak.

History

Drak’Tharon Keep was likely used as Mal’Ganis’s base in the Third War. It was here he was “killed” by Arthas wielding Frostmourne.

The Scourge controls Drak’Tharon Keep in the Grizzly Hills, just south of Zul’Drak’s southwest corner. This ancient stone citadel once belonged to the Drakkari trolls. The Drakkari built Drak’Tharon Keep before the furbolgs built Grizzlemaw. The Frostpaws gathered the tribes together in part to fend off the new Drakkari threat. Both races hated each other; with the new keep the Drakkari were more organized, and the trolls were more unified than the furbolgs, even though the furbolgs had greater numbers. The existence of Grizzlemaw affected the balance, and the furbolgs’ victory over the Drakkari in a series of skirmishes may have led to the eventual loss of Drak’Tharon to the Scourge. The Scourge ultimately drove them out and took possession, and now the Scourge has a garrison here holding the mountain passes. It’s a well-placed, solidly-built structure, and the small group of undead within can easily hold the keep against forces ten times its size, particularly since they don’t need food or water during a siege. Two thousand Scourge creatures patrol the ruined old keep. They often fight Drakkari and occasionally furbolgs, though they have yet to attack either Gundrak or Grizzlemaw directly.Armed Scourge patrols wander the countryside, scaring anyone they meet. These patrols either attack living people or act menacing to frighten them away.

The keep itself is located in the icy northlands of Northrend, in the northwestern part of the Grizzly Hills. It is an ancient ice troll stronghold that has since been claimed by the Scourge. The undead control passage into the lands beyond from here.

Quick Facts

  • Level: 74 – 76
  • Required levels: 69, 72
  • Territory: Contested
  • Instance type: Dungeon
  • Heroic mode available (80)
  • Number of players: 5
  • Location: Grizzly Hills
  • Final boss: The Prophet Tharon’ja

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The Curator

The Curator is an Arcane Guardian boss in the Menagerie in Karazhan. It is not optional, raids wanting to kill the bosses behind it must first defeat The Curator. The encounter is not difficult to learn, but is (for new raids) a rather hard gear check. A raid able to defeat this boss is in principle equipped well enough to clear the whole instance, save perhaps Nightbane and Prince Malchezaar.

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Ley-Guardian Eregos is the last boss located in the Oculus. He is the supreme leader of the Oculus and the ley-line conduit operation. The battle against him involves the use of the drakes.

Blue dragons are regal creatures, their posture and facial expressions expressing wisdom and intellect. They are creatures of ice and water, often found in cold regions and preferring to keep to themselves. They are studious, enjoying both literature and scholarly texts, and study any bit of knowledge or trivia that they come across. These dragons are best known for altering their forms and integrating into other societies in order to learn new technologies, spells, and crafts. Blue dragons are peaceful creatures, but very territorial. Once a blue dragon has claimed a certain territory, woe to any — even dragons of their own flight – who enter into that area without permission. The mighty dragon bursts from the frigid waters, its muscular form covered in glistening scales. It has patterned cobalt markings across its neck and upper body, and its wings fold almost invisibly against its sinuous body.

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Mage-Lord Urom is the third boss located in the Oculus. He was one of the Kirin Tor who sided with Malygos. The first three times Urom is engaged, he summons minions and teleports to the next platform. On the third encounter, he teleports to the center ring where the final battle begins.

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