Marwyn, Arthas Menethil’s second captain during his life as a paladin, is the second boss in the Halls of Reflection. He will engage the party after the 9th spirit wave has been defeated.
Marwyn becomes active on the tenth and final wave of the gauntlet of ghosts spawned to block intruders (which are also based on Human units from Warcraft III), and must be defeated in order to proceed to the Shadow Throne.
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Tags: aggro, Arthas, Arthas Menethil, boss, bosses, Crowd control, Deadly, Death, death knight, death knights, DPS, Falric, first, From, Frost, Frostmourne, ghostly priest, Halls, Halls of Reflection, healer, Health, Human, hunter, Lordaeron, Luc Valonforth, Mal'Ganis, Marwyn, Northrend, patch, patch 3.3, Patch 3.3.0, priest, prince arthas, rogue, Sets, shadow, Shield, Spectral Footman, spells, Strike, tank, The Halls of Reflection, Third War, Time, Undeath, warcraft, warcraft iii, Warcraft III: Reign of Chaos, warrior, world of warcraft, wotlk, wow
Posted on 2010 under Guides, Raids, Wrath of the Lich King |
10
Jul
The Blood Prince Council is a group of 3 of the strongest members of the San’layn, brought back by the Lich King to serve him once again.
Valanar, along with his brother Keleseth and Prince Taldaram from Ahn’kahet, have returned in Icecrown Citadel as members of the Blood Prince Council. The three princes were raised in undeath by the Lich King to avenge themselves upon their slayers and to act as bodyguards for Blood-Queen Lana’thel, the blood-queen of the San’layn. His line “Naxxanar was merely a setback!” is a tribute to the oft-paraphrased line delivered by Kael’thas in Magister’s Terrace.
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Tags: 3.3.0, aggro, blood prince, Blood Prince Council, Blood-Queen Lana'thel, boss, citadel, DPS, Fire, From, Health, Heroic, Icecrown, Icecrown Citadel, Kael'thas, Keleseth, King, Lana'thel, Last, Lich, Lich King, patch, patch 3.3, Patch 3.3.0, Prince Taldaram, Prince Valanar, Queen Lana, raid, San'layn, shadow, spells, Summon, Taldaram, tank, Target, The Lich King, Threat, Time, Undeath, Val'kyr, Vortex, World of Warcraft: Wrath of the Lich King
Posted on 2010 under Guides, Raids, Wrath of the Lich King |
8
Jul
Kel’Thuzad was the founder of the Cult of the Damned and one of the principal agents of the Lich King responsible for the spreading of the plague of undeath across Lordaeron. Originally a human mage of the Kirin Tor, Kel’Thuzad was swayed under the influence of the Lich King. After bringing the plague to Lordaeron, he was slain by Arthas. Arthas (by then a death knight) resurrected him as a lich so he could summon Archimonde the Defiler into Azeroth. Following Arthas’ departure for Northrend, Kel’Thuzad was left to command the Scourge of Lordaeron from his necropolis, Naxxramas. Following his first defeat, he and his necropolis moved to Northrend.
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Tags: Abomination, Archimonde, Argent, Argent Dawn, Arthas, Blizzard games, boss, Carrion Fields, Death, death knight, DPS, first, From, Frost, Frozen, healers, Human, Icecrown, kel thuzad, Kel'Thuzad, King, Last, Lich, Lich King, Lordaeron, mana, Mausoleum, Naxxramas, Necromancy, Northrend, patch, patch 3.1.0, plague, raid, Scourge, shadow, Souls, Summon, Sunwell, tank, The Lich King, Undead, Undeath, warcraft, Wintergarde, World of Warcraft: Wrath of the Lich King
Posted on 2010 under Instances, Lore |
8
Mar
The mare Brightmane gave birth to Invincible as a young Prince Arthas watched with rapt attention.
In the years following Invincible’s birth, the horse and Arthas formed a bond that carried them across the warring nations of Azeroth, through the icy grip of death, and into the throes of battle.

The stallion’s coiled muscles were made for speed, and Arthas often felt that his mount flew rather than galloped across the countryside. With the slightest touch of his heel, Arthas was able to convey his directions, and Invincible obeyed without question or hesitation.
It was Invincible’s unfaltering faith in his master that inevitably led to the stallion’s death and unholy rebirth. On a cold winter afternoon as snow was blanketing the ground, Arthas was desperate to get away from the city even if it meant riding through harsh and unforgiving weather. Once outside, Arthas guided Invincible over a familiar jump, but the stallion slipped on slick ice, and the fall shattered his forelegs. With no way to save his companion, Arthas was forced to give Invincible a merciful death, and the prince carried that guilt with him for a very long time.
Years later, after the Lich King granted Arthas necromantic powers, Arthas returned to the grave where he had buried Invincible and raised his loyal servant into undeath. It was in this dark act that Arthas felt a sense of purpose. He believed that Invincible’s death was not an accident; rather, it was essential to Arthas’s destiny.

Invincible was not bred to be a warhorse, but after he was brought back from the dead and made immune to hunger, pain, and exhaustion, he became the perfect steed for Arthas. Now the skeletal charger stalks Icecrown Citadel, ever at the ready to serve his beloved master.
Arthas and Invincible were as one until parted by the stallion’s untimely death. Now, they are rejoined in death through the power of the Lich King and pose a fearsome sight for all who gaze upon them. Only the power of the heroes of Azeroth can part them once more.
In order to attain such a steed, one must conquer Icecrown Citadel and face the Lich King on Heroic difficulty. Perhaps you will be the lucky individual to obtain the most coveted of mounts — the Invincible Charger. This reward awaits those who are brave enough to tempt fate and face the full wrath of the Lich King!
Tags: Arthas, Azeroth, Brightmane, citadel, Death, Fall of the Lich King, fro, From, Frozen Throne, guide, Heroic, Icecrown, Icecrown Citadel, invincible, King, Lich, Lich King, mount, mounts, Orc, prince arthas, Quest, servant, The Lich King, Undeath, warcraft, world of warcraft, wrath, wrath of the lich, Wrath of the Lich King
Posted on 2010 under Instances, Raids |
12
Feb
The Plagueworks is an area inside the west side of Icecrown Citadel it is an area connected to the rest of the instance by the Spire surrounding the Frozen Throne in the middle level of the zone.
The Plagueworks is a laboratory for creation of potions, vials and containers of the Plague of Undeath and blight slimes. It is also the factory where several Abominations and horrific scourge creations are made. Professor Putricide is the leader of the Plagueworks.

A central theme of the Plagueworks seems to be the green liquid plague seen in Warcraft III and classic World of Warcraft, alongside the orange Blight Crystal plague seen throughout Northrend (mainly in Zul’Drak).
The Plagueworks opened on January 5, 2010, 28 days after the opening of Icecrown Citadel.
Tags: Abomination, Abominations, citadel, Crystal, fro, Frozen, Frozen Throne, Icecrown, Icecrown Citadel, instance, Northrend, plague, Plagueworks, Professor Putricide, Putricide, Scourge, Spire, The Frozen Throne, The Plagueworks, The Spire, Undeath, warcraft, warcraft iii, World, world of warcraft, Zul'Drak
Blood-Queen Lana’thel is the leader of the San’layn, a sect of blood elves who were raised in undeath by the Lich King.

Following the destruction of their homeland, the determined blood elves began to regroup and rebuild. It was during this time that the battle-hardened warrior Lana’thel stumbled upon Quel’Delar, and soon afterward the greatest opportunity to use the blade presented itself: Prince Kael’thas Sunstrider raised an army and combined forces with Illidan Stormrage, who led them north to Icecrown on a mission to destroy the Lich King. Lana’thel readily followed her prince with one thought in mind — revenge against the Scourge — but only tragedy awaited her.
In the icy hills of Northrend, Arthas ultimately defeated Illidan and Kael’thas, and the expedition’s few survivors were scattered across the frozen wastes. One by one the Lich King sought out those who had challenged him, and Lana’thel found herself cornered. Using Quel’Delar, she struck at him with all her might… but Frostmourne’s evil powers overwhelmed her. Through his blade, the Lich King chose Lana’thel to serve him in undeath as blood-queen of the San’layn, a group responsible for overseeing the Scourge’s operations across Azeroth.
Blood-Queen Lana’thel eagerly carried out her new duties, but every time she looked at her blade, maddening anger would swell within her as she remembered her former life. She could not afford such distractions, and with a scream that echoed throughout Icecrown, she shattered Quel’Delar and flung the fractured pieces as far as she could.
[youtube]http://www.youtube.com/watch?v=ESHpu5aoxfs&feature=player_embedded[/youtube]
She now resides in the Crimson Halls of Icecrown Citadel and is the second boss of the wing.

The majority of the fight is spent in the land phase 1, interrupted occasionally by healing intensive phase 2. During the land phase, you will want a few things kept in check. Two tanks will have to swamp on the boss, so they don’t get overwhelmed by the bleed from Delirious Slash. The tanks will also have to be close to each other – the OT needs to be the closest player to the MT, so they soak the damage transferred through Blood Mirror. Other players will want to be relatively spread out (at 6-10 yards range), but still close enough to be able to run to each other quickly when Pact of the Darkfallen happens. Run out of the mandatory void zones Swarming Shadows, of course.
The trick to the fight is to not run out of people to bite as a vampire. Since Lana’thel will bite a player every 20-30 seconds or so, and those players will need to bite somebody after a minute, you may find yourself running out of people very soon. Do not risk and wait to bite another player though, as a single person gone frenzy can and will wipe the raid. Keep in mind, biting requires melee range with the target.
Phase 2 lasts only a few seconds and is preceded by the spawning of a few Blood Whirls throughout the room. Make note of them and spread out so you are at least 6 yards away from each other. Healers will have to heal through the high damage the raids will take, and then phase 1 will re-start.
Tags: Arthas, Azeroth, blood elves, Blood-Queen Lana'thel, boss, check, citadel, Crimson Hall, Don, Eck, Elf, fro, From, Frostmourne, Frozen, Halls, healer, healers, Icecrown, Icecrown Citadel, Illidan, Illidan Stormrage, Kael'thas, Kael'thas Sunstrider, King, Lana'thel, Lich, Lich King, Northrend, Orc, patch 3.3, Prince Kael'thas, Quel'Delar, raid, San'layn, Scourge, shadow, Storm, tank, tanks, Target, The Lich King, Time, two tanks, Undeath, warrior
The Pit of Saron is the second wing of the Frozen Halls instances of Icecrown Citadel, released in patch 3.3. The enormous pit in the dungeon is filled with large extracts of saronite ore and the Scourge have taken many Alliance and Horde prisoners forcing them to mine the saronite or face torture and reanimation into undeath. The players help Jaina Proudmoore or Sylvanas Windrunner rescue the prisoners and put a stop to the Scourge’s operations and defeat the brutal scourge master of the area and his lieutenants.

To become “attuned” to the Pit of Saron, players are required to complete the quest Echoes of Tortured Souls (Alliance) / (Horde) in the Forge of Souls as part of the Frozen Halls story line quest chain.

The Pit of Saron, accessible only to those who have laid waste to the Forge of Souls’ unholy operations, will bring Horde and Alliance forces deeper into the Lich King’s domain. Players who venture here will immediately be confronted by the lord of this lair, Scourgelord Tyrannus. But defeating him will not be as easy as it seems. Before they can present a threat to Tyrannus, the adventurers, instructed by their leaders, will need to free enslaved allies who have been trapped by the Scourge. Until that happens, Tyrannus will leave all adversaries to his minions, workers of the citadel’s mines. Perhaps the challenges here will lend clues as to the whereabouts of the Lich King’s private chambers outside of the Frozen Throne, deep within the Halls of Reflection.
Tags: Alliance, attuned, dungeon, Echoes of Tortured Souls, Fall of the Lich King, Forge of Souls, fro, Frozen, Frozen Halls, Frozen Throne, Halls, Halls of Reflection, horde, Icecrown, Icecrown Citadel, instance, Instances, Jaina, Jaina Proudmoore, King, Lich, Lich King, Lich King's, Lieutenant, Orc, patch, patch 3.3, pit, Pit of Saron, private chambers, Quest, Released, Saron, saronite, Scourge, Scourgelord, Scourgelord Tyrannus, Souls, Sylvanas, Sylvanas Windrunner, the Forge of Souls, The Frozen Halls, The Frozen Throne, The Halls of Reflection, Threat, tortured souls, Tyrannus, Undeath, windrunner
Grand Entrance of the Citadel
After breaching the fortress, players will face a legion of undead guards directed to repel any invaders. Commanding the defenders is Lord Marrowgar, a monstrosity fused together from the bones of the undead. Supreme Overseer of the Cult of the Damned, Lady Deathwhisper is the next opponent. She bolsters the faith of her followers by promising them the opportunity to give eternal service in undeath.
As they continue their ascent, the Alliance and Horde heroes ultimately end up outside of the citadel where their hatred for one another erupts into a battle for dominance over the Rampart of Skulls. Players will join in battle alongside High Overlord Saurfang on the Orgrim’s Hammer gunship or Muradin Bronzebeard on The Skybreaker in a unique encounter. Each faction will protect its gunship and try to destroy the other one in a back-and-forth battle to see who is truly worthy of facing the Lich King.
The Lich King’s most powerful death knight then stands as the final obstacle for the heroes to enter the upper reaches of the citadel.


The Wings of Icecrown Citadel
After the heroes of the Alliance or Horde defeat the other faction on the gunships and wipe out the creatures near the entrance, players will venture into an area with three separate wings. Here they will face a multitude of terrors that must be vanquished in order to confront the Lich King.
In the Frostwing Halls players will battle alongside the Ashen Verdict and push into the lair of the deadly frost wyrm Sindragosa, who continues to strengthen her brood with the help of Ymirheim’s vrykul. Along the way, the heroes will stumble upon Valithria Dreamwalker, a captured green dragon whom the Scourge is using as a test subject for their own ends….
The Plagueworks contains the most twisted experiments ever produced by the Scourge. In this wing players will face two new forms of abomination in Festergut and Rotface, who currently protect their devious creator, Professor Putricide.
The Crimson Hall contains the leaders of the San’layn, undead blood elves who oversee the Scourge’s operations throughout Azeroth. The blood-princes Valanar, Keleseth, and Taldaram were raised into undeath by the Lich King to avenge themselves while protecting their blood-queen, Lana’thel.


The Frozen Throne
After clearing all three wings, players will ascend to the Frozen Throne, where the Lich King and his runeblade, Frostmourne, await to deliver them to their deaths….

Tags: Abomination, Alliance, Ashen Verdict, Azeroth, blood elves, citadel, Crimson Hall, Deadly, Death, death knight, dragon, Fall of the Lich King, Festergut, fro, From, Frost, Frost Wyrm, Frostmourne, Frostwing, Frostwing Halls, Frozen, Frozen Throne, gunship, Halls, High Overlord Saurfang, horde, Icecrown, Icecrown Citadel, Keleseth, King, Lana'thel, Lich, Lich King, Lich King's, Lord Marrowgar, Muradin Bronzebeard, Orgrim's Hammer, patch 3.3, Plagueworks, Professor Putricide, Putricide, Rotface, runeblade, San'layn, Saurfang, Scourge, Sindragosa, Skybreaker, Taldaram, The Ashen Verdict, The Frozen Throne, The Lich King, The Plagueworks, Undead, Undeath, Valanar, Valithria, Valithria Dreamwalker, vrykul, Wings, world of warcraft, wow 3.3, wyrm
Posted on 2009 under Lore, Wrath of the Lich King |
3
Dec
The armored figure moves with a dark grace and
confidence. Fiery blue eyes glare out from the depths of a
heavy black iron helm. Tufts of long white hair stream out
from beneath the helm as well. The armoredfigure wears
a royal blue cloak trimmed with white fur and carries a
massive runeblade etched with glowing sigils of unholy
frost. His crooked grin implies untold power and endless
hatred for the living.

death knight
Description
Kil’jaeden, one of the lords of the Burning Legion,
first created the Lich King to wreak havoc and terror
across Azeroth. To this end, the orc Ner’zhul was
transformed into a wraith-like being of unlimited
psionic and necromantic power. Though his spirit was
trapped inside the Frozen Throne of Icecrown, Ner’zhul
sent out a plague of undeath that nearly scoured
humanity from the world.
Mighty as he was, Ner’zhul searched for a pawn that
could free his spirit from the Frozen Throne and act as
a host body for his unbridled power. By masterminding
the downfall of shining Lordaeron, Ner’zhul
succeeded in corrupting the kingdom’s arrogant young
prince, Arthas Menethil. Ultimately, Arthas was lured
to the Frozen Throne and used the cursed runeblade
Frostmourne to shatter it forever. Ner’zhul’s vile spirit
took possession of the evil prince’s body. Now they
exist as a singular all-powerful entity: the Lich King.

death knight
Combat
The Lich King leads off with a mind blast and
quickened sound burst, then another mind blast and a
quickened telekinesis literally to throw his enemies
into disarray. While they struggle with the effects of
these attacks, the Lich King summons various forms of
undead to send at them. Once the undeadseparate the
group sufficiently, the Lich King unloads all manner
of violent frost-based spells. Anyone left standing
must contend with the Lich King himself as he wields
Frostmourne into melee combat
Tags: Armor, Arthas, Arthas Menethil, Azeroth, Blue, Burning Legion, death knight, Elf, fro, From, Frostmourne, Frozen, Frozen Throne, Human, Icecrown, Icecrown Citadel, Kil’jaeden, King, Lich, Lich King, Lordaeron, Menethil, Ner’zhul, Orc, plague, runeblade, spells, The Frozen Throne, The Lich King, Undeath, world of warcraft
Posted on 2009 under Alliance, Cataclysm, Instances, News |
21
Nov
- Gender: Female
- Race: Human
- Occupation: Ruler of Theramore
- Base of Operations: Theramore
- Affiliation: Alliance
- Abilities: As one of Azeroth’s most gifted magi, Jaina commands an array of potent spells. These spells grant her the ability to teleport, summon water elementals, and unleash frigid blizzards upon her enemies. The true extent of Jaina’s powers, however, goes far beyond the examples listed here.
- Major Novel, Comic, Manga, and Game Appearances:
- World of Warcraft: Cycle of Hatred (Novel)
- World of Warcraft: Arthas: Rise of the Lich King (Novel)
- Warcraft monthly comic (Comic)
- Warcraft: Legends volume 5, “Nightmares” (Manga)
- Warcraft III: Reign of Chaos (Game)
- Warcraft III: The Frozen Throne (Game)
- World of Warcraft (Game)
- World of Warcraft: The Burning Crusade (Game)
- World of Warcraft: Wrath of the Lich King (Game)

Lady Jaina Proudmoore
As a young apprentice of the Kirin Tor, Jaina Proudmoore was heralded as a prodigy. Her mentor, the venerable archmage Antonidas, believed that the gifted sorceress would one day assume his mantle as the Kirin Tor’s leader. Although Jaina was devoted to her rigorous studies of the arcane, she found herself in a romantic relationship with her childhood friend Prince Arthas Menethil, son of King Terenas II. Jaina and Arthas had strong feelings for each other, but they eventually parted ways to pursue their separate callings. Arthas was busy with his duties both as a paladin of the Silver Hand and as the heir to Lordaeron’s throne, while Jaina was well on her way to becoming one of Azeroth’s most powerful magi.
When the plague of undeath began ravaging Lordaeron, Jaina and Arthas were side by side once again. The talented sorceress worked with the prince to uncover the sinister plague’s origins, and in the process she witnessed Arthas’ unsuccessful attempts to stop the spread of undeath. Jaina was with Arthas at the outskirts of Stratholme when he made his terrible decision to cull the plague-infected city. Jaina, however, played no part in that murderous act. When the fall of Lordaeron to the Scourge seemed inevitable, Jaina led a group of Alliance survivors to Kalimdor in order to combat the Burning Legion. There Jaina’s forces helped banish the Legion from Azeroth with the aid of the orcs and the night elves. This temporary alliance was made possible by the Prophet, a mysterious being who worked to unite the humans and the orcs against the Legion. Following the Legion’s defeat, Jaina founded the stalwart port city of Theramore on Kalimdor’s rugged eastern coast. She also maintained peace between her forces and the orcs with the help of Thrall. Due to Jaina’s tireless work, Theramore remains a bastion of the Alliance in Kalimdor to this day.
Currently the Horde and the Alliance are engaged in an all-out war in Northrend against the Lich King, who had earlier merged with Arthas to become one being. The offensive is gaining momentum, and Jaina occasionally attempts to act as a mediator between the Horde and Alliance factions. Most recently she tried to quell a fiery encounter between King Varian Wrynn and Garrosh Hellscream when they were discussing the ominous discovery of an Old God under the titan city of Ulduar. Maintaining peace between the headstrong leaders of these two factions is not easy, but Jaina is dedicated to focusing their energies on defeating the Lich King. For Jaina this imperative is more than just her duty to defend her people: it is personal. Perhaps in her heart she believes that the Arthas she knew from her past still exists somewhere deep inside the Lich King, awaiting freedom.
Tags: Alliance, Arthas, Arthas Menethil, Azeroth, Blizzard, Burning Legion, cataclysm, crusade, elementals, Elf, Fall of the Lich King, fro, From, Frozen, Frozen Throne, Garrosh Hellscream, God, horde, Human, Icecrown Citadel, Jaina, Jaina Proudmoore, Kalimdor, King, King Terenas, King Varian Wrynn, Kirin Tor, Lady Jaina Proudmoore, Lich, Lich King, Lordaeron, Menethil, Northrend, omen, online games, Orc, orcs, paladin, plague, prince arthas, Prince Arthas Menethil, Scourge, Silver Hand, spells, Stratholme, Summon, Terenas, The Frozen Halls, The Frozen Throne, The Lich King, Theramore, titan, Ulduar, Undeath, Varian Wrynn, warcraft, warcraft cataclysm, warcraft iii, Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, World, world of warcraft, world of warcraft: cataclysm, World of Warcraft: The Burning Crusade, World of Warcraft: Wrath of the Lich King, wotlk, wrath, wrath of the lich, Wrath of the Lich King